• Announcements

    by Published on 01-26-2012 08:29 PM   

    Saturday Stress Test - Round Two

    January 28th, 2012
    The SWGEmu Development Division



    Greetings testers and community members,

    Starting at 4 PM EST (check your local time here) on Saturday (January 28), the developers and QA are looking to perform another stress-test on Nova Test Center that will last roughly 3 hours (thus concluding at ~7 PM EST if results are sufficient). We need as many people as possible to log in, so please join us and Nova's rapid progression by contributing to our latest stress-test!



    In addition to general stress testing, aka logging as many instances as your computer can handle, developers would like us to test some specific things:

    1. Since TC: Nova will be wiped before the test, everyone will be required to create a new character and complete the tutorial.
    2. Test MOB and NPC spawns and Loot in DWB on Endor and Geonosian Lab on Yavin IV





    WHERE?
    Nova Test Center (TC: Nova)


    WHEN?
    4:00 PM - 7 PM EST (GMT-5)


    HOW?
    Make a character on TC: Nova, complete the Tutorial, go to DWB and Geo Lab and kill & loot everything.


    WHAT ABOUT LIBERATOR?
    For the duration for this stress-test Liberator will be OFFLINE.



    Once again and log in as many characters as your computer can handle. Remember this is not just stress test, there are specific tasks we need to complete. Those who never submitted a bug report should check this guide first: How to report bugs on Bug Tracker (Mantis). A well written bug report will make QA's job much easier.

    And please remember to keep up-to-date on our testing information, the latest of which is detailed in our latest announcement and in End of Liberator Milestone.


    ~ SWGEmu Development Team
    by Published on 01-22-2012 08:36 PM   

    DWB screenshots needed

    01/22/12
    The SWGEmu Development Division


    The SWGEmu Development Division needs your help.

    In order to assist the developers with coding DWB correctly, we need Pre-CU (CU and NGE will work too) screenshots of:
    1. Any and all rooms in the DWB
    2. All NPC's and MOB's from he bunker
    3. Loot
    4. Anything else DWB realted
    Remember Pre-CU screenshots if you have them, but CU and NGE will work too.

    Post any and all screenshots of DWB you have here.

    Thank you for your continuing help and support.



    ~ The SWGEmu Development Division
    by Published on 01-17-2012 09:46 PM   

    We need your help on TC: Nova

    January 17th, 2012
    The SWGEmu Development Division


    We need your help on TC: Nova - 01/17/2012

    Hello everyone,

    Many of you have probably noticed that developers are writing code like crazy and are putting in tons of stuff on TC: Nova to be tested. Which means QA and CTT has lots to do in a short time frame. Unfortunately there is too much code to be tested and they are seriously understaffed. Which means they cant keep up with the developers. This is where you come in...



    Once again we need our community to help us test all the new stuff developers have been adding over the last few weeks. We know some of the key features a still missing, and frequent wipes don't help the experience one bit, but that is all part of the development process and something we will have to learn to live with until EoL Milestone is reached.

    Please log on TC: Nova as often as you can, use Blue Frogs (they can be found in front of Star Ports in every major city) they will help you build your characters more quickly.



    Currentlymain focus is on:
    • PVP combat
    • PvE combat
    • MOB and NPC armor and skill level
    • Vendors
    • Scout
    • All missions (except faction destroy missions)
    • Loot (Fort Tusken on Tatooine, Geonosian Bio-Lab on Yavin IV and Nightsister Stronghold on Dathomir)

    PLEASE NOTE:
    Detailed list of everything that needs testing can be found here.

    If these things are not in your area of expertise or you just want to check out all the new stuff that was added feel free to do so. Test anything and everything. Those who never submitted a bug report should check this guide first: How to report bugs on Bug Tracker (Mantis). A well written bug report will make QA's job much easier.

    Just a reminder folks, both Dev and QA/CTT teams are currently recruiting, so if you have some free time and the necessary know-how please check these threads and send your applications:


    If you have any questions, you need to know in what particular area QA needs help the most, etc please send a tell to Wuzze in game.


    Dev's are doing their part and writing the code, its time for us to do our part.



    - The SWGEmu Development Division
    by Published on 06-09-2011 04:54 PM   

    SWGEmu Recruitment

    June 9, 2011
    Development Division


    We are looking for passionate programmers who can dedicate some of their free time to volunteer for this project.

    REQUIRED SKILLS
    - Intermediate knowledge of C++ and/or Java
    - Minimum experience with the Unix/Linux environment

    RECOMMENDED SKILLS
    - Object oriented programming and design patterns
    - Understanding of transactional systems and client/server architecture
    - Concurrent programming (threads, mutexes)
    - Familiar with scripting languages such as LUA
    - Experience with SQL
    - Reverse engineering skills
    - Game modding experience


    Developer Application Questionnaire



    About you:
    1. Name (last name optional):
    2. Age:
    3. Email address:
    4. Forum, Mantis, and IRC nickname:
    5. Time zone:
    6. Times you are most often available:

    SWG Knowledge/Experience:
    7. When did you start playing SOE’s retail SWG? (dates or publish specific):
    8. How long have you been following this project?

    Programming Knowledge/Experience:
    9. Describe which required skills you have:
    10. Describe which recommended skills you have:
    11. Add anything else you would like to support your application:

    Please send your application to dev@swgemu.com.


    ~ The SWGEmu Development Division